Ryan's Code Projects

Blog and showcase of Ryan Pridgeon

Archive for the ‘My Project Showcase’ Category

“Triangle” – New Solo Game Project

I’ve recently been working on my new “Triangle” project, which is a work-in-progress name until I can think of something better. It’s a top down adventure style game set in a tile based world inhabited by geometric shape people. In this world, you play the role of a triangle who’s either imprisoned or working his […]

Java J2ME Mobile Phone Game

This is a project I developed in a team as part of my degree at the University of Surrey. We ended up going beyond what we needed to because the project was so enjoyable. I did the majority of the code with Dadamuga Mazino, also on the team was Robert Game, Humza Abbasi and Tong […]

3D Solar System with C++/OpenGL

It’s been years since I’ve posted on here, but I think it’s time I started it up again. I thought I’d start by showcasing a little bit of what I’ve been working on during the absence. Expect more posts to come! I wrote a realtime simulation of the solar system in C++ with OpenGL about […]

Ludum Dare Game Jam August 2011 Written in C using SDL

As a lot of game developers know, this weekend was the Ludum Dare game jam/competition! Competitors had 2 days to enter a game they wrote from scratch in this hectic jam. I made my entry in about 1 and a half days, but I still think it turned out pretty well! I wrote it in […]

BulletSpree – My first released Flash game in a LONG time

Hey, long time no writing in this blog. For anyone who read the blog before, you may have noticed I bought a domain name for it. This is mainly so I don’t have to use the wordpress.com site anymore; it had a lot of restrictions and I didn’t think the price for removing them was […]

Tetris Remake C++/SDL

Over the last couple of days I’ve been working on a little Tetris type game in C++. I once saw a website that said every game developer should start out with Tetris, and although I’ve been doing this for a while now, I thought it would still be worth it for the practise and fun. […]

Multi-User Graphical Chat in C/SDL/Winsock

Long time, no post. So anyway, recently I finished a simple TCP/IP multi-client chat program. It’s a pretty nifty, fun little app where you can run the client which will connect to the server and you can chat with other clients on the server. I wrote it using C. ย For libraries, I used SDL for […]

Old Abandoned Flash Game

Just thought I’d share a Flash game which I never finished for various reasons. Here you go everyone ๐Ÿ˜€ Click here to play (A to attack, S to evade, Left+Right cursor keys to run, Up to jump) This is an old action game I made when I was 16. It was made in AS2, but […]

Perspective 3d Rendering in Flash

I decided to post on here I cool project I made a couple of months ago to test my understanding of 3d rendering and, well, maybe test my maths a little too ๐Ÿ™‚ This is a 3d rendering app and pipeline which I made myself using nothing but Flash and Actionscript 3.0. I used no […]